"I would draw some of the great tales in fullness, and leave many only placed in the scheme, and sketched. The cycles should be linked to a majestic whole, and yet leave scope for other minds, and hands, wielding paint and music and drama."
Most authors dream of having their stories illustrated.
- Linda Hoyland, fanfiction author
We are a group that unites those who write fanfiction stories for the big and wonderful world of professor Tolkien, and those who draw or paint their visions of it. Our goal is to encourage artists to read and illustrate fanfiction, and collect such stories and illustrations.
We closely collaborate with the fanfiction archives Naice a Nilme and The Silmarillion Writers' Guild and fanfiction contest Teitho
OUR GALLERY FOLDERS:
humorous and crack fanfics
fanfiction illustrations - the picture should have a link to the story or at least its title in the artist's comments. We also accept illustrations for roleplays, the Black Book of Arda and for fan movies (Born of Hope and The Hunt for Gollum)
Between the lines - here we accept pictures which themselves tell a story that is not in the books, or just hinted at, it doesn't have to have a link to a story (It can be an AU, original characters, or illustration of the characters before or after the events in the books/movies, a scene that was not showed but logically had to happen, etc.)
Teitho pictures: Teitho is a monthly fanfiction challenge, which gives you a theme to write about. Here, we challenge you to take the same theme, and draw a picture for it. It doesn't have to feature Aragorn and/or Legolas, like the written entries do. Your best pictures will be featured at the Teitho site as well.
B2MeM: Every year in March, the b2mem livejournal community organizes a Back to Middle-earth Month. This folder is for the entries created for it. (You can submit also entries from previous years)
The rest of Arda: because I hate declining pictures...
About slash and mature content: In both pictures and stories, mature content should be put under a filter, and comply with the dA policy:FAQ #220: What is Mature Content? and FAQ #565: You prohibit the submission of 'pornographic imagery'; what do you consider this to be?. Slash stories should have a warning either in the title or author's comments - authors and readers should be respectful to each other and their preferences.
Please, no Mary Sues in pictures or stories!
SOME OTHER FANFICTION ARCHIVES WHERE YOU CAN LOOK FOR INSPIRATION:
fanfiction.net - Lord of the Rings section and Silmarillion section
Stories of Arda
The Silmarillion Writers' Guild
And here I talked to Mark, the director of Legendarium studio - LegendariumStudio:
Hello! For the beginning, could you tell us something about yourself?
How did you enter Tolkien's world for the first time, and what impression did it leave in you?
My first meeting with Middle-Earth took place in the early childhood. It was Ralph Bakshi’s cartoon film, which shocked me with its dark aesthetic. I was pleased to see a lot of similar in Jackson’s trilogy — perhaps he took inspiration from Bakshi’s work. As I remember none other than this cartoon sparked my interest in modeling and cinematographic art.
What about the books? When did you read them, and did either Bakshi's or Peter Jackon's version influence your imagination of characters and places?
I read “The Lord of the Rings” much later than watched the movies and cartoon, so it undoubtedly influenced pictures which came to me during the reading. But both Sir Jackson and Ralph Bakshi didn’t touch upon some storylines and characters, so I managed to create them on my own. For example, our Glorfindel is absolutely original.
What about the Silmarillion and other Tolkien's books?
I think Silmarillion is really challenging for all who are connected with art. There’re so many stories and characters… Every designer or artist must be truly excited while reading it. As for me, I’m not an exception. I’ve been dreaming of Silmarillion movie since I have met it for the first time (which has happened when I was 12). If we talk about the others professor’s masterpieces, then I’ll make mention of “The Children of Húrin” and “The Hobbit”, but latter seems to me a bit ingenuous.
So already 12 years old, you knew you wanted to make movies and imagined them while reading the books?
Yes, I always imagine movies or cartoons while reading a book. It helps me to create more spectacular pictures. I try to treat all literary things as potential scripts for movies, so that they become a source of inspiration. My brain automatically starts generating ideas for visual designs, and if the story is really breathtaking I can even forget about the real world. For me film-making has always been a sort of magic that can turn printed sheet into gorgeous performance.
Can you tell us about your artistic journey from imagining movies to actually creating them?
Two years ago I was struck by the idea of making my own Middle-Earth movie. I can’t say why — perhaps, I needed to find a new form to express my personal ambition and passion for Professor’s world. Obviously, It is difficult to make something more fascinating than Jackson’s version (especially for a cash-strapped fan), so I decided to work in the same style. Despite that, we tried to transform stunning WETA’s designs and make something unique. The idea was to prove that fans can achieve great results if they work together and their enthusiasm is strong. Firstly, we needed a precise graphic conception of the movie and clear identification of the characters. I sketched some concepts which determined the atmosphere and production started. The task for me as an organizer was to gather as many enthusiastic people as I can find. After that everyone was going about his own work, and I needed only to rule the process in general. As a result we get a short video which describes the fading atmosphere of the Third Ade’s ending.
So the prompts and miniatures in your gallery are a result of team work with you as an organizer and concept artist?
Not exactly. I discharge functions of art director as well. It means that designing, casting, making drafts, choosing technologies and materials are included in my duties. I must be able to do everything on my own because only in this case I can control quality of the whole product. I also had to do some handwork. For example, Barad-Dur, Morannon and Orthanc miniatures are entirely made by me. However, I would not cope with the project without our talented tailors, videographer and fighting scenes director. Also I want to specify the work of Legendarium co-producers, Anna and Ksenia. These fellows are absolutely irreplaceable.
Another important point is preparation for shooting. Undoubtedly, props and costumes were the most resource-consuming aspect: I mean both time and money. After all arrangements the shooting phase finally starts. Usually it takes no longer than a few weeks depending on difficulty of current scene.
The last but not the least is postproduction. In “The Sunset Kingdom” videoproject we had two scenes with chromakey background, and it took some time to edit. Color grading was extremely important as we shot scenes in different days with diverse lighting (and even using various cameras). Because of that we had to turn the film into monochromatic scheme with a bright red accent.
All in all, we had a lot of fun. Maybe, you’re interested in any particulars I haven’t mentioned?
Another point are Nazgul armor gauntlets which cached a lot of interest of our followers. The technology of making is simple hot pressing with plaster molds. The main difficulty in each situation is to choose the correct way of making.
We take our inspiration from other artists and craftsmen, mainly from WETA’s talented crew. Their works have enormous influence on me and my team.
Concerning teamwork — try to have a deal with those who is interested in it no less than you.
It’s good to have a big working group, but much better to have a small team of really obsessed.
Get real. Never turn to a job you won’t cope with.
Be self-rigorous. Otherwise you can’t require anything
Never ask to do anything that you wouldn’t do yourself.
There’re no untalented people, there’re unconcerned ones.
Special thanks to Legendarium Studio crew: artists, designers, costumiers, props-makers, make-up artists and all who had a hand in the movie.
I am also proud to introduce our multi-talented cameraman Igor Tokarev. His patience and industry are beyond praise.
My respects to our fight scenes director Vlad Kazachek, thanks to whom we coped with one of the most difficult part of the project.
The last but not the least — all backers who supported our foundation campaign, especially to Anton Kruglov and Sergey Polyakov. They made it possible to get money for the shooting and let «The Sunset Kingdom» come to life.
Thank you, guys. Together we made a lot, and more to come!
Talking about the best scene in the video, I think that’s ship leaving Middle-Earth (2:23-2:40)
Concerning props and costumes, the greatest (and both hardest to make) is obviously Thranduil’s feathered robe:
The most laborious scene was battle in the throneroom (3:23-3:32) — all because of working with chromakey. There’re some mistakes, but in general I think we coped well.
Actually, I consider you will like our final teaser:
It is quite dynamic and impressive, and it shows Legendarium Studio’s qualities in the best way.
I know you aren't on deviantart for long, but despite that, are there some artists you know that you think don't have as much attention as they would deserve?
I don't think these artists are lack of attention, but they are really well-deserved:
Their galleries are absolutely outstanding.
Is there something else you would like to tell to the fans of Tolkien and your art?
Only one thing: if you cannot get yourself into Middle-Earth, make it on your own!
Thank you for your time and answers!